Sunday, August 15, 2010

K3 Update, HL2DM and more!



_FFC_


K3 Update
---------------
Got a notice from KiLL3R that he finally updated K3 for COD4, adding/changing a buncha stuff shown below. Here is the download link, tho' the mod will auto-update when you connect but it's about 60MB between the two files so if you wanna be pro-active...

[F] = Fixed
[+] = Added
[C] = Changed / improved

[+] Added a sort of shield armour (acts like more health, but no knockback from damage and various other things)
[+] Proxy sticky grenades now has their own model
[+] New perk - Hacker, use this to steal other players devices like auto turrets, laser mines, claymores, C4 and proxy nades
[+] New perk - Teleporter, placing 2 nodes allows team mates to teleport between them
[+] New kill streak - Lightning storm
[+] Overkill perk is now available in ModWarfare mode
[+] Gold camo is now available in ModWarfare mode
[+] Classes created in ModWarfare mode are now saved, you don't need to recreate your class each time you load a new map
[+] Added an option for invisible spawn protection
[+] Added an option for giving more points when you kill an enemy in mid-air
[+] Added an option to set whether the lock on rocket follows players through walls or not
[+] Added an option for knife only mode
[+] Added the Apache helicopter, allies get the K3 helicopter and axis get the Apache
[+] Added CTF gametype
[+] Added an option for instant ion cannon firing
[+] Added some new kill taunts
[+] Added options for player based map rotations
[+] Auto turrets can now fire rockets at players as well as helicopters
[C] Modified the dark matter cannon and FX a little
[C] Modified rocket smoke trail FX
[C] Improved blackhawk, bugs should be fixed, now has a controllable minigun with locking on rockets
[C] Improved sniper trails, if the sniper bullet hits a damagable entity (like a car or player) the trail will go to exactly where it hit
[C] Improved HUD graphics like the health bar
[C] Changed EMP, freeze and anthrax icons
[C] Rocket types (lock on, laser guided, dark matter) have been moved to individual perks (ModWarfare mode only, non-ModWarfare uses the old pick screen)
[C] Ion cannon now has its own kill icon (it used the air strike one before)
[C] Improved killcam when watching auto turrents, rockets and stuff
[C] Made various FX prettier, like the ion cannon and meteor shower
[C] Various other improvments, bug fixes, additonal features and options
[F] Fixed laser guided rockets sometimes playing the default explsion effect on the wrong surface
[F] Fixed the health bar being the wrong colour if max health wasn't set to 100
[F] Hopefully less chance of getting the CL_CGameNeedsServerCommand error when connecting
[F] HUD is no longer stretched on wide screens
[F] Fixed the M4 eotech having no red dot
And a number of other small things...


So maybe we can check it out early today? Last day o'my vacation this week and I can think of few better ways to waste time. lol

HL2DM
-----------
^This has proven to be a fun, if frantic, free Steam game. The maps aren't too varied but I'll see if I can scrounge up a couple new small ones. Will send an email with the names if so, and they'll be in the usual spot here.


Speaking of free Steam games, I tried out "Alien Swarm" recently. Kinda cool but it's only a top-down shooter MP/SP game so feels really awkward to play vs our usual FPS style. Don't know that's worth messing with as a group but if you like TDS then it may be your cup o'tea for a few single-player rounds.

In other news, BF:BC2 is up to patch R19 tho' the "new" map packs as usual are just more game modes for the same tired old maps. Lots of gripe'n about this from the player community but who knows if/when any new maps will ever release. COD4 or 5 this game is NOT. The strong rumor is that COD7 ("Black Ops") WILL return to a dedicated-server model so we'll hold out hope that it proves worthy of our $ and support come November, and maybe switch from BC2 to that.

Mamba, out