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First off a little news from the official site:
We were overjoyed with the recent news that COD4:MW surpassed Halo 3 as the top played game on Xbox LIVE. (check out Major Nelson's coverage here) Even more impressive, it was just announced that Call of Duty 4: Modern Warfare was the best selling video game title worldwide for the 2007 calendar year according to The NPD Group, Chart Track and The GFK Group! The fact that this game was released in November and only had two months to achieve the top position is phenomenal. (read all about it!)
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Now about the maps:
I've made progress on get'n custom maps working on our server. I won't bore you with the details, but the 1.5 patch that just came out makes it possible to load custom maps WITHOUT running a mod file. AND the server stays "ranked", meaning you can build rank, create custom classes and so on. That's the good news.
The not-so-good news is that when running in this manner you are starting at the bottom again. Different tracking files are being used so even with the same player name the rank tracking is stored in a different file. So it won't impact your rank on the "stock" server. In one way this sucks, but in another it levels the playing field (for awhile) again. Also, I'm not having any luck get'n the "free" redirect server they gave me working for map downloads. I can get this to work okay on our old redirect server but that one is outta room and frankly I'd rather use the free one. So I'll be submitting a ticket today to have them help out with that.
Meanwhile, direct downloading from the free server DOES work. So for now we can download the maps and manually install them on our game systems. This might work out better anyway, since even when redirect downloading works it's a wee flaky. On big files the "progress bar" disappears so it looks like nothing is happening even tho' the map IS still downloading. Plus the average map file is 25MB or more and this would be very slow for the "bandwidth challenged" among us. By manually installing the maps ahead of time you can avoid the in-game delay.
Here is a list of the custom maps so far:
* mp_bunkermayhem
* mp_pk_harbor
* mp_subway
* mp_village
* mp_darkroom
* mp_warehouse
The first two are re-makes from earlier COD versions that many of you will recognize. "Subway" is an underground map with a large central "war room". "Village" is a single-player conversion that is a largish map and could be good for snipering (eventually, when we "rank up" and get a sniper gun). "Darkroom" is a CQB dark map, fun for night-vision play. "Warehouse" is daytime CQB map, good for pistols only (yah, right ;).
In order to download/install the maps do the following:
1) Within your "Call of Duty 4" game folder root there should be a "usermaps" folder. If not, create one.
2) In your internet browser, goto http://www.ffc.branzone.com/cod4/usermaps/
3) In your "usermaps" folder (from Step 1) create the same map folder names you see listed in Step 2 (wthout the end "/" of course)
4) In your browser, click on a map folder name and download the *.ff files to the corresponding map folder name created in Step 3
5) Repead the above steps for all the maps
6) Within your "Call of Duty 4" game folder root there should be a "mods" folder. Within that create a "custom" folder.
7) In your internet browser, goto http://www.ffc.branzone.com/cod4/mods/custom/
8) In your browser, download all the *.iwd files to the "mods\custom" folder created in Step 6
9) Done!
I've walked the server map rotation and as long as you follow the above steps and get all the map files in the right places there are no rotation/load problems. FYI, this would be a LOT simpler if I didn't have to separate out the %$#@ing IWD files (not all maps have them) but there is still a bug in the game that requires this...for now, to avoid crashes. Hopefully that will get fixed in a patch soon.
As usual, email me with any related questions/problems. Hopefully I'll get the redirect working properly soon, but even then you could follow the above steps if you want to "get ahead of the game" so to speak and avoid the in-game download wait. I'll also let everyone know when I add new maps again.
Mamba, out