Tuesday, June 13, 2006

New CoD2 Maps and CoD3 E3 Preview!

_FFC_

I updated the new map rotation for CoD2 today. I removed that small "Deadyard" map since it crashed on us last night. I also edited the "Durdon Cross" map file to remove the noisy rain and ambient effect sounds. I added "PST_Revolution" (
a sniper arena) and "HellsKeep" (a spooky night rain map; I also removed the noisy rain sounds from that one). I then re-ordered the rotation to better balance the map types (sniper, CQB, sniper, etc). So you'll be doing a few more downloads next time. Hopefully all these maps will be stable...we'll see.

Here is a preview link to video from the E3 conference. Not much footage of CoD3 but the small taste is very impressive! Looks like Activision is step'n on up to the next level of realism. Bad news being that there is no PC release planned. Might be a reason to buy an Xbox 360 after all, tho' I really hate playing 3D shooters on consoles. :-(

Frag ya later...

Saturday, June 10, 2006

CoD2 New Maps Finally!

_FFC_

Finally got five (what look to be) decent new maps for CoD2! One you'll recognize from the SP version (Silotown), another is a remake of the old CoD "MP_Harbor" map, and the remaining three are new. They played okay in testing, but who knows how stable they'll be once we get several players in there.....guess we'll find out.
So yes, the server is now running CoD2 again. If you haven't yet downloaded/installed the Breda map-pack (see email I sent last week) then you'll need to do so BEFORE connecting...trust me on this...it's about 45MB in size. Here's the link again: http://callofduty.filefront.com/file/Breda_MP_Maps;62383

Also, there IS a 1.3 patch out now for CoD2, BUT don't download it yet if you can avoid it as we are still wait'n on the Linux server patch to release...so we'll be at 1.2c for awhile yet.